Nick Cowen, the Telegraph’s esteemed tech-journo, had this to say about Rockstar’s latest Mothership.
The woman I’m speaking to is lying. I don’t need to listen to what she’s saying; I can tell from her body language that she is unnerved by my questions. Her body is slightly turned away from me, her arms are folded and she is nervously chewing her bottom lip. Most telling, however, is the look in her eyes and the way that she refuses to make eye contact.
The woman I’m referring to, however, isn’t real. She’s a computer generated representation of an actress playing a character in an upcoming video game called LA Noire. The technology being used to display her face captures every detail; every line and every facial tick. Not only is it an incredible piece of work, it has an immersive effect on the player. In no time at all, I’ve begun to think of this collection of pixels as a living, breathing person.
Call me funny but that seems like a pretty vivid description. Dedicated 2oceansvibers will remember I had to move out of my wet spot in November when the original teaser trailer was released. It just so happens I’m having a similar feeling.
GTA was always a case of climbing the criminal ladder; LA Noire pits you as Cole Phelps (lead character), a high-and-mighty copper plunged into a complex murder mystery, all the while confronted with widespread corruption within the LAPD. Sounds close enough to home, in fact.
The game is due out on May 17. Enough said, just watch.
Main image via softsailer.com
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